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Old Sep 13, 2010, 02:40 AM // 02:40   #1
Pre-Searing Cadet
 
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Smile Touch Ranger still viable!?

Hello everyone, I'm new to the site and guild wars in general. I know I've kind of missed the boat as far as Guild Wars goes, but reading into GW2 made me want to take a closer look.

Ok, enough of the intro. I decided to play a ranger as my first profession, and I enjoy them, but am struggling when it comes to choosing a second profession, touch ranger seemed cool though. I started out on Prophecies but early on found out that pre factions touch ranger isn't the same as post factions touch ranger due to the skills available in that campaign. Is this correct? It seems like it would be an interesting build to use for farming as someone else stated, as well as a good build for solo. Thoughts?

I've tried finding forum posts and other info on the wiki, but all of the sources that I've found have dated back to 06' - 09'. Is there any place that I could go to find up to date information on classes and abilities?

Lastly what is the Meta game like for a Ranger? Recommended builds? Also it seems like endgame is all PvP, is there any sort of endgame for PvE?

Thank you for taking the time to read this.
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Old Sep 13, 2010, 03:23 AM // 03:23   #2
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I played the Ranger when I first started and pretty much ran around as a toucher for well over a year. Let me advice you, DON'T PLAY as a touch ranger. It's really not a good build. The damage you do is fairly low compared to better builds and most importantly you will never really learn how to the play the game since a touch ranger just involved running up to a foe and banging 1,2,3,1,2,1,2,1,2,3,1,2,1,2,3,1,2.... Just run with a bow and experiment with various elites and combinations that you like. The profession is fairly forgiving. Later on, once you can freely change secondaries, you can play around with scythe or dagger builds if you want.
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Old Sep 13, 2010, 05:06 AM // 05:06   #3
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Originally Posted by inbntly View Post
I've tried finding forum posts and other info on the wiki, but all of the sources that I've found have dated back to 06' - 09'. Is there any place that I could go to find up to date information on classes and abilities?
www.pvx.wikia.com > great place for builds

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Originally Posted by inbntly View Post
Lastly what is the Meta game like for a Ranger? Recommended builds? Also it seems like endgame is all PvP, is there any sort of endgame for PvE?
Sadly, PvE endgame doesn't include much ranger. It's now ruled by Assassins and Ritualists. But this is another phase, don't worry. Before that Monks we're in.

It's hard to farm with ranger skills, the best way to solo somewhere is with Ritualist secondary. Look on PvX for a Signet of Spirits (SoS) build. You can solo (duo) UW and Fow, and all other EoTN instances.

PvP on the other hand is good for ranger. Just don't go toucher coz you'll end up having people insult you for noob. A good ranger in RA mostly takes rupts. Broadhead/Burning Arrow, Distracting, Savage, Apply poison, in that direction. See PvX for more.

GLHF with GW1 m8. It's a great series to play

-Malis
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Old Sep 13, 2010, 05:29 AM // 05:29   #4
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Untrue. Rangers have turret builds, Sundering attack spams with Ascan. Barrage/splinter(/GDW).

Then all the melee bars, daggers and scythe, pet bars, Zzzz.

Rangers are not as bad as people think.
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Old Sep 13, 2010, 06:03 AM // 06:03   #5
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Monks have always been involved in endgame...
Also touch ranger is incredibly bad, have a look on pvx and see what you like
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Old Sep 13, 2010, 06:07 AM // 06:07   #6
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Quote:
Originally Posted by HigherMinion View Post
Untrue. Rangers have turret builds, Sundering attack spams with Ascan. Barrage/splinter(/GDW).

Then all the melee bars, daggers and scythe, pet bars, Zzzz.

Rangers are not as bad as people think.
This.
I've seen turret builds which can (with asuran scan) achieve 150+ dmg per shot in hardmode (most often 3x over ~2 seconds) while having the flexibility to bring a pet and maintain energy levels throughout the fight without loosing much, if any, DPS which is hard for most professions to keep up with (the Dslash warrior can acheive 100dmg every 1second for reference)
Template code for an example: OgATYnLnZ6t0x4UK3qVKMkHk2AA
Use with a VAMPIRIC HORNBOW for maximum effect
and a +1+3 Bowmanship helm

also touch rangers are ballz... ~60 dps yawn

Last edited by JimmyTyme; Sep 13, 2010 at 06:11 AM // 06:11..
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Old Sep 13, 2010, 07:25 AM // 07:25   #7
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Quote:
Originally Posted by HigherMinion View Post
Untrue. Rangers have turret builds, Sundering attack spams with Ascan. Barrage/splinter(/GDW).

Then all the melee bars, daggers and scythe, pet bars, Zzzz.

Rangers are not as bad as people think.
i know... rangers are extremely viable engame just find a guild that doesn't just do the same ol' meta farm

oh and touch build is terrible trust me don't even bother...
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Old Sep 13, 2010, 09:07 AM // 09:07   #8
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Originally Posted by JimmyTyme View Post
This.
I've seen turret builds which can (with asuran scan) achieve 150+ dmg per shot in hardmode (most often 3x over ~2 seconds) while having the flexibility to bring a pet and maintain energy levels throughout the fight without loosing much, if any, DPS which is hard for most professions to keep up with (the Dslash warrior can acheive 100dmg every 1second for reference)
Template code for an example: OgATYnLnZ6t0x4UK3qVKMkHk2AA
Use with a VAMPIRIC HORNBOW for maximum effect
and a +1+3 Bowmanship helm

also touch rangers are ballz... ~60 dps yawn
wtf no troll ungent?! Although without speccing any Beast Mastery, the pet is just there to be nannied. If it dies your IAS dies too. Good for triggering Barbs/MoP I suppose.
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Old Sep 13, 2010, 09:47 AM // 09:47   #9
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Thank you so much everyone for the replys, the pvx site is awesome, I can already see myself sinking a few hours into in the near feature.

I should also add that I'm still learning the game, when it comes to gearing for certain stats I'm a bit lost, so I have a few more questions. At what point in the game do I start finding these runes/insignia's and weapons/armor that are used in these builds? Is there some sort of a npc that I can go to respec points? At what level are you able to start running dungeons?

The most I've done in the game so far is run all over Ascalon picking up random quests wherever I go, hoping to find quests from people that train new skills. I mean I hate to ask for like a guide or something, but Is there anything that I should be focusing on to start? Sorry if this has gotten a off-topic, but I rather enjoy the game and just want to have a better understanding of it.

Thanks.
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Old Sep 13, 2010, 09:48 AM // 09:48   #10
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Quote:
Originally Posted by Voodoo Rage View Post
I played the Ranger when I first started and pretty much ran around as a toucher for well over a year. Let me advice you, DON'T PLAY as a touch ranger. It's really not a good build. The damage you do is fairly low compared to better builds and most importantly you will never really learn how to the play the game since a touch ranger just involved running up to a foe and banging 1,2,3,1,2,1,2,1,2,3,1,2,1,2,3,1,2.... Just run with a bow and experiment with various elites and combinations that you like. The profession is fairly forgiving. Later on, once you can freely change secondaries, you can play around with scythe or dagger builds if you want.
From a touch ranger, even thought the damage maybe low they can totally own a malee character due to Throw Dirt, they surivive by stealing health and keep stealing health by sacrificing health

Quote:
Originally Posted by Malis Of Monrovia
PvP on the other hand is good for ranger. Just don't go toucher coz you'll end up having people insult you for noob.
Then surely inbntly can lol when he/she survives the longest? Happened to me a few games.
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Old Sep 13, 2010, 10:03 AM // 10:03   #11
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still viable in AB, JQ, but i doin't know about anything else
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Old Sep 13, 2010, 11:32 AM // 11:32   #12
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Touch ranger only works against players that don't know how to respond against one; if you face opponents that know how to react to one you're nearly useless. Simply ignore that toucher and kill his team mates, and when he's greatly outnumbered even his good survivability will not help him anymore; if you're alone and facing a toucher run around in circles so that he can't do anything.
Since the standard ranger bar can dominate next to everything if played right there's imo little reason to run a bar that will only be effective against inexperienced players.

Because the ranger can use every physical weapon due to Expertise at least well he's very good in PvE; he cannot use any non bow weapon better than another class though, and the bow itself is not that good for PvE so the ranger class is not wanted by hardcore (team) farmers, i.e. for Speed Clears.

Armor:
Expertise head piece with minor Expertise rune, breast piece with superior health rune, hand piece with minor Marksmanship rune, foot piece with minor Wildness rune, leg piece with Clarity rune.
All piece with Survivor insignias.

That will be sufficient for most ranger builds, if you later on have more money to spare get also:
Marksmanship head piece with minor Marksmanship rune, hand piece with minor Expertise rune, Beast Mastery head piece with minor Beast Mastery rune.
Again all pieces with Survivor insignias.

Weapons:
Vampiric flatbow, zealous flatbow, poisonous recurve bow, zealous scythe, zealous daggers, zealous spear, zealous axe.
All weapons with "Strength and Honor" inscription (15^50) and Defense suffix (+5 armor).

A defensive set also often comes in handy:
A spear with "I Have the Power!" inscription (+5 energy) and Fortitude suffix (+30 health) and a shield with "The Riddle of Steel" inscription (+10 armor against slashing) and Fortitude suffix (+30 health).



You can buy runes/insignias from NPCs or salvage them from items you found, don't bother with that unless you're level 20 though; if you're in an outpost or city you can freely rearrange your attribute points and skill slots; dungeons are only in Eye of the North, and it's an expansion for level 20 chars; don't bother with heroes if you haven't play with multiple professions yet, you don't have the skills and experience to make good builds for them anyways.
You cannot make a decision that will hamper you permanently, so you're free to try out everything you like; search for collectors, you can trade good weapons very cheaply from them, the later ones even give you max damage weapons.

Last edited by Desert Rose; Sep 13, 2010 at 11:51 AM // 11:51..
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Old Sep 13, 2010, 12:14 PM // 12:14   #13
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Quote:
Originally Posted by Desert Rose
You can buy runes/insignias from NPCs or salvage them from items you found, don't bother with that unless you're level 20 though; if you're in an outpost or city you can freely rearrange your attribute points and skill slots; dungeons are only in Eye of the North, and it's an expansion for level 20 chars; don't bother with heroes if you haven't play with multiple professions yet, you don't have the skills and experience to make good builds for them anyways.
You can access Eye Of The North at level 10, your primary professions attributes all go up to 9 while there until you reach level 20.
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Old Sep 13, 2010, 03:24 PM // 15:24   #14
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Originally Posted by Necromankas View Post
You can access Eye Of The North at level 10, your primary professions attributes all go up to 9 while there until you reach level 20.
You can access EotN earlier than level 20, but it's not recommendable to go there if you're under level 20 and haven't finished one or two other campaigns (except for power leveling), especially for a new player.
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Old Sep 13, 2010, 08:07 PM // 20:07   #15
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Originally Posted by Desert Rose View Post
You can access EotN earlier than level 20, but it's not recommendable to go there if you're under level 20 and haven't finished one or two other campaigns (except for power leveling), especially for a new player.
Journey to the North say's hi

Touch ranger is very viable in may forms of the game and is excellent for solo farming. Especially bosses, Nick items and UW for ectos.
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Old Sep 14, 2010, 07:37 AM // 07:37   #16
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Fixed attribute spread and foes with much better builds than in the other campaigns say hi.
There's no problem for an experienced player to go straight to EotN with level 10, but a newbie will most likely gets wiped there constantly.
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Old Sep 15, 2010, 05:41 AM // 05:41   #17
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Originally Posted by inbntly View Post
At what point in the game do I start finding these runes/insignia's and weapons/armor that are used in these builds?
Runes and insignia's are found on blue/purple/gold armor that monsters drop. You won't be able to wear the armor but you can salvage the runes from it.
For this you'll need a Expert salvage kit or higher. Also when you find a blue/purple/gold item you must identify it for the runes to become visable. You can buy Identification kits and Expert salvage kits from almost any merchant NPC.
Also runes and insignia's can be bought by talking to Rune Trader NPC's. These are found in the capital city's and most guildhalls.

Quote:
Originally Posted by inbntly View Post
Is there some sort of a npc that I can go to respec points? At what level are you able to start running dungeons?
You can respec your points in any outpost for free. Just press K. And dungeon are done at lvl 20, just try to get a little bit more expirience and find yourself a nice guild.

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I mean I hate to ask for like a guide or something, but Is there anything that I should be focusing on to start?
Start with having fun, the rest comes later.
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